Adaptablox and WebRTC: An Interview with Bart Yeary

Gaming? Social? Video calling? Adaptablox has it all in a very interesting package.
This whole notion of WebRTC-for-gaming is quite frustrating. There’s very little of it still.
When Bart Yeary, Chief Product Officer of Resonant Games introduced me to Adapatablox, I was immediately fascinated. To me, Adaptablox looks like a free-form game to play with kids online and remotely. My only gripe is that the letters on the blox aren’t in Hebrew.
Anyway, Bart was kind enough to share his experience and views regarding the use he made of WebRTC for Adaptablox.
What is Adaptablox all about?
The Adaptablox concept was born out of a need to create a better video chat experience for kids and their distant relatives. We provide a solution to meet the needs of distributed families with young children by adding context to their long distance conversations. Family members join an Adaptablox video chat via a unique web address and instantly begin to share interactive content in real-time. Each participant shows up as a video inside of a circle with a pointer to indicate their cursor position. They can see each other’s movements and synchronously interact with content like educational games, toys and books. Currently the site provides a set of ABC blocks that can be dragged & dropped to collaboratively spell words but ultimately the app will host a series of puzzles, interactive books and learning games.
When Bart Yeary, Chief Product Officer of Resonant Games introduced me to Adapatablox, I was immediately fascinated. To me, Adaptablox looks like a free-form game to play with kids online and remotely. My only gripe is that the letters on the blox aren’t in Hebrew.
Anyway, Bart was kind enough to share his experience and views regarding the use he made of WebRTC for Adaptablox.
What is Adaptablox all about?
The Adaptablox concept was born out of a need to create a better video chat experience for kids and their distant relatives. We provide a solution to meet the needs of distributed families with young children by adding context to their long distance conversations. Family members join an Adaptablox video chat via a unique web address and instantly begin to share interactive content in real-time. Each participant shows up as a video inside of a circle with a pointer to indicate their cursor position. They can see each other’s movements and synchronously interact with content like educational games, toys and books. Currently the site provides a set of ABC blocks that can be dragged & dropped to collaboratively spell words but ultimately the app will host a series of puzzles, interactive books and learning games.



I was a huge fan of FakeTown back in the day in its early version and 2.0 version. Now an early version of 3.0 is out and I'm looking forward to seeing where it goes next (if anywhere). Not sure if the other projects are taking up all the time or not.
Nonetheless, good to see you're still at it Bart and haven't abandoned what you enjoy doing. Good luck!