Frozen Mountain and WebRTC: An Interview With Anton Venema

An API platform with a touch of Java.
There are many ways in which API platforms come to life. From those that started off with WebRTC from day one, to those adding it to an existing communications API focused on PSTN or a video conferencing cloud API.
Frozen Montain is one of the players providing an API for developers to assist them in building services that require video communications. WebRTC came for them just in time to leverage on its promise.
I took the time to sit with Anton Venema, CTO and President of Frozen Mountain Software, to understand more about his offerings, why and how do they make use of WebRTC.
What is Frozen Mountain all about?
We are all about creating powerful, easy-to-use SDKs for other developers across all platforms. We want to take complex application requirements and boil them down to their essence, making it easy for developers to assemble enterprise-class applications in record-time. One of our primary focus areas right now is IceLink and WebRTC, making peer-to-peer communications as simple and intuitive as possible and taking away all the hard stuff so developers can focus on what makes their application unique.
Who are your potential customers? What do they usually want to develop?
Our potential customers are application developers, from indie start-ups to mature teams. Many of our customers are interested in improving communication, both within their organization and without. They do this in a variety of ways, using our technology to stream video conferences, offer online tutoring and classrooms, or stream other highly visual data such as medical imagery. In many cases, our customers are especially interested in our WebRTC solution for Internet Explorer and Safari, which allows them to use one API and instantly gain support for legacy browsers as well.
What made you start using WebRTC?
We have always been interested in building a reliable peer-to-peer SDK. We had already laid out the fundamentals of IceLink when WebRTC emerged as a viable standard, and with backing from some large and trust-worthy names like Google and Mozilla, it only seemed natural that we would create a WebRTC-compatible layer on top of IceLink. When we realized that Internet Explorer and Safari weren't going to have a native implementation any time soon, we saw an opportunity to use our SDK to provide the missing functionality.
I took the time to sit with Anton Venema, CTO and President of Frozen Mountain Software, to understand more about his offerings, why and how do they make use of WebRTC.
What is Frozen Mountain all about?
We are all about creating powerful, easy-to-use SDKs for other developers across all platforms. We want to take complex application requirements and boil them down to their essence, making it easy for developers to assemble enterprise-class applications in record-time. One of our primary focus areas right now is IceLink and WebRTC, making peer-to-peer communications as simple and intuitive as possible and taking away all the hard stuff so developers can focus on what makes their application unique.
Who are your potential customers? What do they usually want to develop?
Our potential customers are application developers, from indie start-ups to mature teams. Many of our customers are interested in improving communication, both within their organization and without. They do this in a variety of ways, using our technology to stream video conferences, offer online tutoring and classrooms, or stream other highly visual data such as medical imagery. In many cases, our customers are especially interested in our WebRTC solution for Internet Explorer and Safari, which allows them to use one API and instantly gain support for legacy browsers as well.
What made you start using WebRTC?
We have always been interested in building a reliable peer-to-peer SDK. We had already laid out the fundamentals of IceLink when WebRTC emerged as a viable standard, and with backing from some large and trust-worthy names like Google and Mozilla, it only seemed natural that we would create a WebRTC-compatible layer on top of IceLink. When we realized that Internet Explorer and Safari weren't going to have a native implementation any time soon, we saw an opportunity to use our SDK to provide the missing functionality.


