Transmitting many UDP packets that form a video frame in a burst at the same time increases the chances of packet loss and increases Jitter. For that reason, a “pacer” is typically used to spread out the sending out a bit (but no longer than the frame duration).

See also https://datatracker.ietf.org/doc/html/rfc8298#section-4.1.2.6 for more information.

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About WebRTC Glossary

The WebRTC Glossary is an ongoing project where users can learn more about WebRTC related terms. It is maintained by Tsahi Levent-Levi of BlogGeek.me.