PeerMesh and WebRTC: An Interview with Cagatay and Emre

WebRTC to the help of GIS.
There are times when you get these aha moments. My chat a few weeks ago with Cagatay and Emre was like that.
GIS stands for Geographic Information System. It is all about mapping, which can easily require humungous amounts of data to be stored and then sent from the server to the client. I think that PeerMesh is the first attempt to add WebRTC to GIS and reduce the server load by using a peer-to-peer network natively in the browser for this use case.
Cagatay Celebioglu (the UX designer) and Emre Esirik (the developer) were kind enough to share their answers with me here. The mapping parts of it I understood a bit less, but I think it is important to remember a few things about PeerMesh:
Cagatay Celebioglu (the UX designer) and Emre Esirik (the developer) were kind enough to share their answers with me here. The mapping parts of it I understood a bit less, but I think it is important to remember a few things about PeerMesh:
- It takes WebRTC to a place I have never seen done before (after 3 years of looking at this sapce, this is impressive)
- It has nothing to do with voice or video, but still looks very useful
- It took 2 people to pull it off, and they were clueless about WebRTC when they started. They are experts in GIS as far as I can tell
- They live in Turkey, which shows how global a phenomena WebRTC is


