There are multiple ways to implement WebRTC multiparty sessions. These in turn are built around mesh, mixing and routing.
WebRTC shifts the way we need to think about communications. Here are a few ways that I sometimes fumble with
Through my work with clients on WebRTC initiatives with discussions with many others on their projects, I’ve seen a few challenges that crop up.
AppRTC isn’t your friend when it comes to developing a commercial WebRTC application. I already wrote about the fact that there’s no free TURN server from Google. It seems that I failed to mention the fact that you shouldn’t use Google’s “free” STUN server in production either. Which leads us to this great question on […]