Category Archives for "Technology"

Kranky Geek 2016 SF: Mobile WebRTC

Kranky Geek San Francisco was all about WebRTC in Mobile. Check out the recorded video sessions from that great event.

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My WebRTC Device Cheat Sheet

WebRTC Device Cheat Sheet will focus you on what you need to do to get WebRTC to work for your target audience, be it mobile, browser or other. Grab your copy now.

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What’s Your Preferred Language for WebRTC Development?

WebRTC has no specific programming language to it. The components that comprise a WebRTC service utilize different languages. Here’s how it all fits in (and what you should know).

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Recording WebRTC Sessions: client side or server side?

An overview on the different alternatives available when you recording WebRTC sessions: server side, client side and forwarding.

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How Media and Signaling flows look like in WebRTC?

When we look at network connections of WebRTC, most of the time you’ll see people focusing on signaling but missing the WebRTC media paths. Here’s what to expect.

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Do you still need TURN server if your media server has a public IP address?

Using a media server with a public IP address isn’t enough to solve your WebRTC NAT traversal headaches – you need a TURN server for that.

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Should you use Kurento or Jitsi for your multiparty WebRTC video conference product?

Kurento or Jitsi? This is a question I hear quite often from people who want to build their own service. Here’s how I look at it, and what drives my own decision making processes.

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WebRTC Plugin? An Electron WebRTC app is the only viable fallback

You should drop the idea of using a WebRTC plugin and warm up to the use of an Electron WebRTC app instead – you’d be surprised who’s using it already.

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Hardware Acceleration is Real

VP9 is starting to find its way into chipsets, making VP9 hardware acceleration a reality. How is this turning out, and what the future of video coding looks like?

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